The Angewandte Innovation Laboratory, AIL
Game Art currently undergoes a rush of presence and importance in the context of artistic research, as it informs
methods of insight and experiments. This happens at the same moment as new mobile interfaces linking body, brain, and electronic
networks become available in a subtly gamified world. Ludic Theory, the concept of Flow, and the transformative potential
of play will serve as theoretical frameworks for a series of publicly performed artistic experiments evolving around neurointerfaces.
Material: massive multiplayer online brain-computer-interface game, user datagram protocoll,
internet.
Kickoff of the artistic research project */Neuromatic Game Art: Critical play with neurointerfaces/* Including
a demonstration of the #NEUROMATIC BRAINWAVE BROADCAST series, performed ongoing since 3rd April 2020 & Pre_launch of
the activist brainwave inversion game#01: NeuroFLOWer
Players from Zurich, Vienna and Reno are
directly connected via Internet and Brain Computer Interfaces in a custom made neuro-game NeuroFLOWer Game #01 (Betaversion).
Including dark patterns of game design, subversive acts of neuro data sonification, activist brainwave communication as a
means of expression — performed live online!
With members of the Neuromatic research group Vienna/Zurich
and guests: Margarete Jahrmann (game art), Stefan Glasauer (computational neuroscience), Johannes Hucek (digital art), Insert
Coin Zurich (game design), Charlotta Ruth (artistic research choreography), Thomas Wagensommerer (brainwave sonification),
Anna Dobrosovestnova (device philosophy), Zarko Alexsic (neuro art), et al.
Special guests: Mark
Coeckelbergh (technophilosopy), Ruth Schnell (digital arts), Isabelle Garzorz (experimental neuroscience).
Austrian
Research fund FWF/PEEK, lead University of Applied Arts Vienna in cooperation with national and international research partners,
Philosophy of Media and Technology, University Vienna, Game Design/ Serious Game Research, Zurich University of the Arts and
Computational Neuroscience, BTU Cottbus-Senftenberg/ LMU Munich.
Bild: AIL.alternate: NeuroFLOWer
Game (Jahrmann/Hucek/Glasauer 2020)